A More Innocent Time

Where there is a Hawkman there is going to be a Hawkgirl or Hawkwoman. It's now a thing. Initially, though, it took a little more than twenty issues for Carter Hall's galpal Sheira to get a costume of her own and start getting into scrapes. This is not terribly remarkable. What is, however, is the fact that for at least the first couple of issues that she was dabbling in the winged lifestyle this kept on happening:

Now I'll admit that if there was a flying superhero in my costume and I saw someone wearing a similar costume streaking overhead I might assume that it was them without checking for secondary sex characteristics and the like, but the fact that Sheira was repeatedly able to have extended conversations with people without them catching on to the fact that she was a she?

 Well that's just weird. Here, look at this:

Literally the only time in two Sheira-as-Hawkgirl stories that I've read where her gender was sussed out. 

I don't know. Maybe I'm making too big a deal out of this. Maybe it's just a case of everybody involved being too embarrassed to mention to their friends that they found Hawkman quite attractive. Once a gangster cottons to having checked out a lawman's rack, well, it's pretty much all over, career-wise.

The Unfunnies: I Believed in You, Little Pete

Though the comics that I've designated Unfunnies usually existed solely to fill space (or possibly they were part of some attempt to circumvent mailing regulations, I've never been too clear on the nitty-gritty), every once in a while DC took a stab at sneaking a little extra advertising into one, and I'm sure that they never found a more willing shill than the odious Little Pete:

Not only does Dr. Means reinforce Pete's lying ways, but he jumps on the cash-fuelled Trik-Trak bandwagon without hesitation. 

Here's the regular ad that ran in DC books about the same time:

Note that Trik-Trak was made by Transogram, makers of Ka-bala, the incredible home occultism game, and that Ka-bala is the other product that was stealth-advertised in an Unfunny. What does this all mean? I have no idea.

- Little Pete's shame was found in Challengers of the Unknown No. 44, while the Trik-Trak ad is from Aquaman No. 19.

John Buys Comics: More Terse Than Usual Edition

Bit of a sparse week for me, comics-wise, so I have but three observations, one per book. Not that I only bought three books, that is. I just have three observations and they're spread out over three books. Yeah.

Young Justice No. 1 - Though I haven't yet seen the cartoon that this is spun off of, I was quite fond of the original Young Justice book and so trying this out seemed like a good idea. I am going to blame the fact that I found it completely incomprehensible on my lack of prior research - everything seems to make sense, after all, but it felt like I was missing some essential bits of information for not having the show under my belt. Actually, come to think of it that might be a good thing: comics based on other properties are often lacklustre precisely because they're constantly summarizing and paraphrasing what has come before. So I guess I'll just suck it up and watch a cartoon like a man. And shut my fat mouth.

Green Lantern No. 62 - Halfway through, Hal Jordan has a weird prophetic dream that indicates that one of Earth's Green Lanterns is going to die, or at least go away (be "lost" in the words if not the tense of the Guardian who indicates it). Anybody want to start a pool on who that'll be? Because I have a shiny golden dollar coin that I will bet on John Stewart.

And finally:

Dungeons & Dragons No. 4 - I'm trying to decide which of these is more likely to be the case, that all floating, talking skulls are hilarious or that I have only ever encountered hilariously-written floating, talking skulls. In either case, this book continues to capture the joy of a good game of Dungeons & Dragons in a way that both delights and, uh, delights again. 

NO FURTHER OBSERVATIONS WILL BE MADE

 

Minor Villain Showcase: The Wind

It has been noted that early Green Arrow tales are basically early Batman with the bats removed. And without any good supporting cast. Plus there are arrows.

The excellent thing about this, at least from the perspective of someone who writes about comic books on the Internet, is that where Batman pitted himself against a small collection of quality villains and a stream of second-stringers, Green Arrow rated Grade B antagonists at best. Virtually everyone he ever fought was an ode to how not to commit super-crime.

Case in point: the Wind, who made his one and only appearance in World's Finest Comics No. 37.

High Point of Career:

I suppose that one could count having the balls to go up against two of the greatest archers in the world using only a high-powered fan as a pretty decent accomplishment, and it is indeed impressive that the Wind manages to stymie Green Arrow and Speedy on two separate occasions:

Impressive, yes, but even more so is that magnificent costume. Just look at it! 

An orange suit with a blue cape/cowl combo, topped with a head-mounted weather vane? By any metric this costume should be a disaster, but the Wind actually manages to pull it off. My best guess as to why this horrible conglomeration is so appealing is that old man hatchet-face sticking out from under the cowl. Evidently the wearing of ill-conceived super-villain costumes are yet another activity that you can add to the list of things that only irascible old men can hope to get away with anymore, like pinching ladies' bottoms or casual racism.

Mode of Defeat:

Twofold! First, Green Arrow and Speedy finally noticed the enormous fan that had been blowing their arrows off-course for the last two days and, instead of walking in a wide arc around the stream of air and turning off the power to the thing, built themselves a giant bow and arrow with which to shoot it. Because a crime-fighting theme isn't worth a damn if it isn't applicable to every situation.

Of course, while they were eliminating the Wind's power of Standing Near an Enormous Fan-Equipped Truck, the Wind himself was making his escape. And then there were about five more pages of horsefeathers that I can't be bothered to remember. The important part, though, is that everything culminated in a dramatic bout of fisticuffs atop an arrow-shaped tower... 

... where the Wind was almost blown to his doom by a powerful gust of wind. It was irony what got 'im in the end, guv.

Low Point of Career:

I'm going to preface this by saying that I love Golden and Silver Age comics. They're great - I'll probably read some after I finish writing this. A large part of reading such comics is accepting them for what they are - if you spend all of your time picking apart the characters and the plot according to today's standards you suck all of the joy out of the experience. 

Having said that... the Wind's plan is complete horseshit.

A man named A. Wynd, an arrow collector, the Wind is unable to acquire the penultimate piece for his collection: a set of the arrows that Green Arrow and Speedy use to fight crime. So he puts on a costume and commits a series of crimes in such a way that arrows are scattered everywhere for him to acquire afterward. AND he doesn't actually complete the thefts that he starts, so that he can't be arrested once he gets what he wants. But having jumped through such hoops to avoid possible prosecution, Wynd immediately lets slip that he is going to complete his collection by straight up stealing a historically significant arrow from the next town over.

What he doesn't do:

Remember that he sent Green Arrow a letter the month before, begging for arrows.

Recall that his name is Wynd, which coincidently sounds the same as the costumed alter-ego he assumes.

Steal that last arrow before abandoning his identity-concealing mask.

Follow Green Arrow around for a week or two, which would have allowed him to collect enough discarded arrows to build another eerie themed house.

Collect anything that is actually at all interesting. That is, anything other than arrows.

The Wind, ladies and gentlemen! His whole dang life was a low point!

 Good night!